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The Little Swordsman of Aile →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Warrior | 800 | 1300 |
Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. | |||||
password:25109950 | |||||
Average Rating Score | 3.6(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with The Little Swordsman of Aile (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"The Little Swordsman of Aile" card reviews and rating scores
3.6(15) |
|
6% | (1) | ||
6% | (1) | ||
6% | (1) | ||
46% | (7) | ||
33% | (5) |
Rさん
2022/05/10 20:06
2022/05/10 20:06
The effect of 《D・Telephone》! Revive GY's D-Telephone! 《The Little Swordsman of Aile》will release the first phone! D. The effect of the telephone! Revive GY's D-telephone ………………22 times ATK 16200! !
Go 《Catapult Turtle》Shoot! !
Dawn Palin Palin Palin Palin
I think the appeal of this card is that you can release monsters infinitely without turn 1.
Go 《Catapult Turtle》Shoot! !
Dawn Palin Palin Palin Palin
I think the appeal of this card is that you can release monsters infinitely without turn 1.
ブルーバード
2022/03/02 8:03
2022/03/02 8:03
What you are doing is canosol. Unlike Canosol, it doesn't steal the opponent's LP, so you may be able to aim for a match kill or TOD by repeating the loop infinitely. A similar card is Death Scythe Killer, but it handles better than that one.
Surprisingly, he can also be considered an Atlantean trigger monster.
Highly rated with high expectations.
Surprisingly, he can also be considered an Atlantean trigger monster.
Highly rated with high expectations.
みめっと
2022/02/03 5:16
2022/02/03 5:16
A low-class Warrior monster that drives a lizard that feeds on the lives of allies.
There is no limit on the number of times he can be strengthened, and he has a relatively high enhancement rate of 700 per unit.
Sacrificing one monster on the field, he will be useless with about 1500 ATK.
If you create a perpetual motion machine and create an infinite loop, it has the potential to become a ghost RBI in one turn, but if you divert that gimmick, there are many other combos that are easier and stronger and you can win, so it's not practical. .
Before DM2, it was called "Aisle's Dwarf Swordsman" and was written as a dwarf in the game flavor, but perhaps because the expression "dwarf" was regarded as a discriminatory term, the card name was changed in the OCG. However, after DM3, the card name was changed, and the flavor also changed to the expression "little swordsman."
In addition, the flavor of the game suggests the existence of "Traveler Isle", which makes it clear that he is not a swordsman from the Isle region, but a swordsman who follows a person named Isle, but this matter has still been recovered in the OCG. It is also a monster with many mysteries, including the lizard it drives.
There is no limit on the number of times he can be strengthened, and he has a relatively high enhancement rate of 700 per unit.
Sacrificing one monster on the field, he will be useless with about 1500 ATK.
If you create a perpetual motion machine and create an infinite loop, it has the potential to become a ghost RBI in one turn, but if you divert that gimmick, there are many other combos that are easier and stronger and you can win, so it's not practical. .
Before DM2, it was called "Aisle's Dwarf Swordsman" and was written as a dwarf in the game flavor, but perhaps because the expression "dwarf" was regarded as a discriminatory term, the card name was changed in the OCG. However, after DM3, the card name was changed, and the flavor also changed to the expression "little swordsman."
In addition, the flavor of the game suggests the existence of "Traveler Isle", which makes it clear that he is not a swordsman from the Isle region, but a swordsman who follows a person named Isle, but this matter has still been recovered in the OCG. It is also a monster with many mysteries, including the lizard it drives.
ねこーら
2021/01/10 22:24
2021/01/10 22:24
Comprehensive evaluation: Although it can be used in an infinite loop combo, its utility is low.
《Imperial Iron Wall》and 《Quillbolt Hedgehog》and infinite resurrection with Tuner are possible.
There are quite a few supports such as recruiting with 《Isolde, Two Tales of the Noble Knights》and resurrection with 《Marincess Coral Anemone》, but it is difficult to secure a release.
It might be easier to aim for a launch with 《Lair of Darkness》and 《Shadowpriestess of Ohm》.
《Imperial Iron Wall》and 《Quillbolt Hedgehog》and infinite resurrection with Tuner are possible.
There are quite a few supports such as recruiting with 《Isolde, Two Tales of the Noble Knights》and resurrection with 《Marincess Coral Anemone》, but it is difficult to secure a release.
It might be easier to aim for a launch with 《Lair of Darkness》and 《Shadowpriestess of Ohm》.
サンパイ
2020/12/12 22:07
2020/12/12 22:07
It's not impossible to do an infinite loop, but... I guess it's practical when you have to release at least 4 in order to surpass Blue-Eyed.
シエスタ
2019/02/21 10:50
2019/02/21 10:50
It is theoretically possible to set the hitting point to ∞ like the original obelisk by creating an infinite loop. Since he is a low-level warrior, he has plenty of support.
But if you handle it normally, it's barely 1500 with one release. Even if it is looped, it is unstable because it needs to go through an attack compared to the injection system, so it can not be executed in advance and it is susceptible to interference from the opponent.
Although a practical route appeared due to the existence of FWD, it was pushed by the injection system as described above and did not appear in the end.
Well, if a card of this level shows up, as Toki-san says, it's a terminal condition, so I usually pray that it won't show up. Currently, FWD is also prohibited, and I think that it has returned to the level of performance again.
But if you handle it normally, it's barely 1500 with one release. Even if it is looped, it is unstable because it needs to go through an attack compared to the injection system, so it can not be executed in advance and it is susceptible to interference from the opponent.
Although a practical route appeared due to the existence of FWD, it was pushed by the injection system as described above and did not appear in the end.
Well, if a card of this level shows up, as Toki-san says, it's a terminal condition, so I usually pray that it won't show up. Currently, FWD is also prohibited, and I think that it has returned to the level of performance again.
とき
2019/02/02 21:56
2019/02/02 21:56
A card that has the effect of increasing his ATK by 700 until the end of the turn by releasing 1 monster on your field.
Cannon Soldier's ATK-enhanced version, but since it demonstrates its power for the first time through battle, it cannot be used for the first one-kill, and its stability is greatly affected by the opponent's field.
Now that most of the injection cards that have no limit of 1 per turn have been banned, it is a card that can release all kinds of rare monsters over and over again and use them as damage sources, but the all-important FWD is also banned, so as expected, this You won't even need a card. Rather, it seems that it will be relatively late when this card becomes necessary.
Cannon Soldier's ATK-enhanced version, but since it demonstrates its power for the first time through battle, it cannot be used for the first one-kill, and its stability is greatly affected by the opponent's field.
Now that most of the injection cards that have no limit of 1 per turn have been banned, it is a card that can release all kinds of rare monsters over and over again and use them as damage sources, but the all-important FWD is also banned, so as expected, this You won't even need a card. Rather, it seems that it will be relatively late when this card becomes necessary.
アルバ
2018/01/27 12:34
2018/01/27 12:34
In one release, 1500 RBIs and terrible fuel consumption are bad, and the rise continues only until the end.
Since there is no limit of once per turn, it can be an ATK that can kill 1 kill in an infinite loop, but it seems better to do an infinite injection loop with something like Cannon Soldier.
Since there is no limit of once per turn, it can be an ATK that can kill 1 kill in an infinite loop, but it seems better to do an infinite injection loop with something like Cannon Soldier.
真の仲間
2015/03/11 4:04
2015/03/11 4:04
1 kills with this guy have been in development for a long time
It is the better one among the early cards as long as it can be used exclusively
I think that cards that don't have "once per turn" generally have their uses.
It is the better one among the early cards as long as it can be used exclusively
I think that cards that don't have "once per turn" generally have their uses.
かのん
2015/02/13 19:11
2015/02/13 19:11
I like that there are no restrictions
But it's obvious that the release is tough after all.
But it's obvious that the release is tough after all.
Kirrabee
2014/11/02 17:39
2014/11/02 17:39
Because there is a first kill with a frog combo. It is also good that it supports "reinforcement", "salvage", and "water spirit art - Aoi".
ファナナス
2013/02/06 16:45
2013/02/06 16:45
Support is abundant, but it's a water warrior who deserves it. Since the original status is low, it is enough to release one and finally defeat the recruiter. Moreover, if there is a monster that can be released until the end phase, let's just Tribute Summon.
ファイア野郎
2012/12/21 21:29
2012/12/21 21:29
The cat-shaped one that appeared in the Monster Hunter series... that's Airou, isn't it?
A card that raises his ATK for one turn each time he releases a monster.
His original ATK is low, and the increase value is a delicate performance at the level of rushing.
It's better to just use monsters with high ATK...
A card that raises his ATK for one turn each time he releases a monster.
His original ATK is low, and the increase value is a delicate performance at the level of rushing.
It's better to just use monsters with high ATK...
スクラップトリトドン
2012/11/02 8:28
2012/11/02 8:28
Although it can be used any number of times, it is limited to one turn and at the time of requesting release...
Moreover, since the initial value is 800, if you want to make a decent RBI, you have to throw two bodies,
"Then it would be better to put out the highest grade"...
Moreover, since the initial value is 800, if you want to make a decent RBI, you have to throw two bodies,
"Then it would be better to put out the highest grade"...
想夢
2010/08/30 12:03
2010/08/30 12:03
His ATK will rise if you use the effect of releasing and activating even on the opponent's turn... should be (
If not, it would be better to just hit "Thunder King Rai-Oh" normally...
If not, it would be better to just hit "Thunder King Rai-Oh" normally...
Decks with "The Little Swordsman of Aile"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BOOSTER7 | --19 | 2000-03-01 | Normal |
METAL RAIDERS | ME-25 | 2001-02-22 | Normal |
Ranking and View Num
Rating Score Rank | 10,606 / 13,172 Cards |
---|---|
View Num | 12,530 |
Others
Japanese card name | アイルの小剣士 |
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